Mystic Arms Campaign
A Dungeons & Dragons 5th Edition Campaign.
Rules
Character Creation
Overview
Ability Scores
Nationalities
Ability Growth & Feats
Languages
Overview
Languages Known
Standard Languages
Exotic Languages
Secret Languages
XP
XP Basics
Player Opportunities
Character Opportunities
DM Intrusions
Using XP
Anytime Usage
During Rests
Leveling Up
The Mystic Arms
Overview
Gem Forms
Spirit Bonding
Elemental Spirits
Terminology
Spirit Abilities
Customizer
House Rules
Setting
Calendar
History
The Nine Nations
Population & Culture
Shepherds' Corps
Ironclast Army
Idols & Patrons
Custom Content
Custom Races
Campaign Classes
Custom Backgrounds
Custom Feats
Campaign Spells
Psionics
Psionic Studies
Psionic Disciplines
Psionic Talents
Martial Schools
Documents
Mystic Arms Customizer
Mystic Arm:
Select Mystic Arm
Eternal Flame
Earth Crusher
Stormbreaker
Nature's Fury
Fang of Winter
Swell of Atlantis
Shatter Spark
Night's Pitch
Mind's Eye
Shattered Light
Sun's Guard
View Ability Sheet
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Character Input
Player Name
Character Name
Alignment
Unaligned
Lawful Good
Neutral Good
Chaotic Good
Lawful Neutral
Neutral
Chaotic Neutral
Lawful Evil
Neutral Evil
Chaotic Evil
Unaligned
Any Alignment
Level
STR
DEX
CON
INT
WIS
CHA
Arcana Proficiency
Stealth Proficiency
Spellcaster
Spellcasting Ability
Select Ability
Intelligence
Wisdom
Charisma
Mystic Arm
()
+0
+1
+2
+3
+4
+5
Select Weapon
Bastard Sword
Battleaxe
Club
Dagger
Double-Bladed Scimitar
Flail
Glaive
Greataxe
Greatclub
Greatsword
Halberd
Handaxe
Hooked Shortspear
Katana
Lance
Light Hammer
Longsword
Mace
Maul
Morningstar
Pike
Quarterstaff
Rapier
Scimitar
Scythe
Shortsword
Sickle
Spear
Trident
Unarmed Strike
War Pick
Warhammer
Whip
Wooden Staff
Yklwa
Damage
test
test
Spirit XP
Level
Proficiency
Sprit Attack
Spirit Save DC
Max Spirit Charges:
Spirit Name, Spirit Title
(Unaligned)
Ego
Harmony
Bonus AP
Remaining AP
Ability Name
Req Lvl
Req Abilities
Misc. Reqs
Description